Class Mastery Script - Scribing (2024)

Signature Script

Class Mastery Script - Scribing (1)

Class Mastery

Adds a class signature enhancement to a scribed skill when written to a grimoire.

Acquired primarily from daily World Boss quests, daily Cyrodiil quests, and daily Fighters Guild quests.

Name: Class Mastery
Type: Signature Script
Effect: Adds a class signature enhancement to a scribed skill when written to a grimoire.
Location:After completing the quest “The Wing of the Dragon” the magic of the Dragon Luminary causes mystical scraps of a potent Signature Script to begin appearing. You can get the Class Mastery Signature Script by combining 50 Class Script Scraps.

Class Script Scraps can be found in rewards granted by:

  • Completing normal and veteran Trials
  • Opening normal and veteran Trial weekly coffers
  • Appearing on Trial leaderboards
  • Completing normal and veteran Arenas
  • Appearing on an Arena leaderboard
  • Completing the Infinite Archive
  • Opening rewards for completing daily normal and veteran Dungeons
  • Opening daily Battleground reward boxes
  • Completing Master Writs
  • Opening reward boxes granted from completing Elder Scrolls capture quests in Cyrodiil
  • Becoming Emperor in Cyrodiil

Nightblade Class Mastery - Skills

Here you can find a list of all skills that can be used with the Class Mastery script using the scribing system on Nightblade characters.

Elemental ExplosionRestore 333 Magicka and Stamina if your target was above 50% Health. Increase your Critical Chance by 10% for 5 seconds if your target was at or below 50% Health.
Mender's BondRestore 333 Magicka and Stamina if your target was above 50% Health. Increase your Critical Chance by 10% for 5 seconds if your target was at or below 50% Health.
Shield ThrowRestore 333 Magicka and Stamina if your target was above 50% Health. Increase your Critical Chance by 10% for 5 seconds if your target was at or below 50% Health.
SmashRestore 333 Magicka and Stamina if your target was above 50% Health. Increase your Critical Chance by 10% for 5 seconds if your target was at or below 50% Health.
Soul BurstRestore 333 Magicka and Stamina if your target was above 50% Health. Increase your Critical Chance by 10% for 5 seconds if your target was at or below 50% Health.
TorchbearerRestore 333 Magicka and Stamina if your target was above 50% Health. Increase your Critical Chance by 10% for 5 seconds if your target was at or below 50% Health.
TrampleRestore 333 Magicka and Stamina if your target was above 50% Health. Increase your Critical Chance by 10% for 5 seconds if your target was at or below 50% Health.
Traveling KnifeRestore 333 Magicka and Stamina if your target was above 50% Health. Increase your Critical Chance by 10% for 5 seconds if your target was at or below 50% Health.
Ulfsild's ContingencyRestore 333 Magicka and Stamina if your target was above 50% Health. Increase your Critical Chance by 10% for 5 seconds if your target was at or below 50% Health.
VaultRestore 333 Magicka and Stamina if your target was above 50% Health. Increase your Critical Chance by 10% for 5 seconds if your target was at or below 50% Health.
Wield SoulRestore 333 Magicka and Stamina if your target was above 50% Health. Increase your Critical Chance by 10% for 5 seconds if your target was at or below 50% Health.

Dragonknight Class Mastery - Skills

Here you can find a list of all skills that can be used with the Class Mastery script using the scribing system on Dragonknight characters.

Elemental ExplosionFor each enemy within 8 meters, up to 6, gain 50 Weapon and Spell Damage and reduce your damage taken by 2% plus 1% per enemy for 5 seconds.
Mender's BondFor each enemy within 8 meters, up to 6, gain 50 Weapon and Spell Damage and reduce your damage taken by 2% plus 1% per enemy for 5 seconds.
Shield ThrowFor each enemy within 8 meters, up to 6, gain 50 Weapon and Spell Damage and reduce your damage taken by 2% plus 1% per enemy for 5 seconds.
SmashFor each enemy within 8 meters, up to 6, gain 50 Weapon and Spell Damage and reduce your damage taken by 2% plus 1% per enemy for 5 seconds.
Soul BurstFor each enemy within 8 meters, up to 6, gain 50 Weapon and Spell Damage and reduce your damage taken by 2% plus 1% per enemy for 5 seconds.
TorchbearerFor each enemy within 8 meters, up to 6, gain 50 Weapon and Spell Damage and reduce your damage taken by 2% plus 1% per enemy for 5 seconds.
TrampleFor each enemy within 8 meters, up to 6, gain 50 Weapon and Spell Damage and reduce your damage taken by 2% plus 1% per enemy for 5 seconds.
Traveling KnifeFor each enemy within 8 meters, up to 6, gain 50 Weapon and Spell Damage and reduce your damage taken by 2% plus 1% per enemy for 5 seconds.
Ulfsild's ContingencyFor each enemy within 8 meters, up to 6, gain 50 Weapon and Spell Damage and reduce your damage taken by 2% plus 1% per enemy for 5 seconds.
VaultFor each enemy within 8 meters, up to 6, gain 50 Weapon and Spell Damage and reduce your damage taken by 2% plus 1% per enemy for 5 seconds.
Wield SoulFor each enemy within 8 meters, up to 6, gain 50 Weapon and Spell Damage and reduce your damage taken by 2% plus 1% per enemy for 5 seconds.

Sorcerer Class Mastery - Skills

Here you can find a list of all skills that can be used with the Class Mastery script using the scribing system on Sorcerer characters.

Elemental ExplosionEnchant your closest pet for 5 seconds to heal a nearby ally for 295 Health each time it deals damage, up to once a second. If you do not have a pet, you deal 665 Shock Damage to enemies within 8 meters of your first target.
Mender's BondEnchant your closest pet for 5 seconds to heal a nearby ally for 295 Health each time it deals damage, up to once a second. If you do not have a pet, you deal 665 Shock Damage to enemies within 8 meters of you.
Shield ThrowEnchant your closest pet for 5 seconds to heal a nearby ally for 295 Health each time it deals damage, up to once a second. If you do not have a pet, you deal 665 Shock Damage to enemies within 8 meters of your target.
SmashEnchant your closest pet for 5 seconds to heal a nearby ally for 295 Health each time it deals damage, up to once a second. If you do not have a pet, you deal 665 Shock Damage to enemies within 8 meters of you.
Soul BurstEnchant your closest pet for 5 seconds to heal a nearby ally for 295 Health each time it deals damage, up to once a second. If you do not have a pet, you deal 665 Shock Damage to enemies within 8 meters of you.
TorchbearerEnchant your closest pet for 5 seconds to heal a nearby ally for 887 Health each time it deals damage, up to once a second. If you do not have a pet, you deal 665 Shock Damage to enemies within 8 meters of you.
TrampleEnchant your closest pet for 5 seconds to heal a nearby ally for 295 Health each time it deals damage, up to once a second. If you do not have a pet, you deal 665 Shock Damage to enemies within 8 meters of your first target.
Traveling KnifeEnchant your closest pet for 5 seconds to heal a nearby ally for 295 Health each time it deals damage, up to once a second. If you do not have a pet, you deal 665 Shock Damage to enemies within 8 meters of your target.
Ulfsild's ContingencyEnchant your closest pet for 5 seconds to heal a nearby ally for 295 Health each time it deals damage, up to once a second. If you do not have a pet, you deal 665 Shock Damage to enemies within 8 meters of you.
VaultEnchant your closest active pet for 5 seconds to heal a nearby ally for 295 Health each time it deals damage, up to once a second. If you do not have an active pet, you deal 665 Shock Damage to enemies within 8 meters of you.
Wield SoulEnchant your closest pet for 5 seconds to heal a nearby ally for 295 Health each time it deals damage, up to once a second. If you do not have a pet, you deal 665 Shock Damage to enemies within 8 meters of your target.

Templar Class Mastery - Skills

Here you can find a list of all skills that can be used with the Class Mastery script using the scribing system on Templar characters.

Elemental ExplosionFor 5 seconds, you gain 1320 Armor and 150 Weapon and Spell Damage. If Sacred Ground is active on you, these values are increased by 50%.
Mender's BondFor 5 seconds, you gain 1320 Armor and 150 Weapon and Spell Damage. If Sacred Ground is active on you, these values are increased by 50%.
Shield ThrowFor 5 seconds, you gain 1320 Armor and 150 Weapon and Spell Damage. If Sacred Ground is active on you, these values are increased by 50%.
SmashFor 5 seconds, you gain 1320 Armor and 150 Weapon and Spell Damage. If Sacred Ground is active on you, these values are increased by 50%.
Soul BurstFor 5 seconds, you gain 1320 Armor and 150 Weapon and Spell Damage. If Sacred Ground is active on you, these values are increased by 50%.
TorchbearerFor 5 seconds, you gain 1320 Armor and 150 Weapon and Spell Damage. If Sacred Ground is active on you, these values are increased by 50%.
TrampleFor 5 seconds, you gain 1320 Armor and 150 Weapon and Spell Damage. If Sacred Ground is active on you, these values are increased by 50%.
Traveling KnifeFor 5 seconds, you gain 1320 Armor and 150 Weapon and Spell Damage. If Sacred Ground is active on you, these values are increased by 50%.
Ulfsild's ContingencyFor 5 seconds, you gain 1320 Armor and 150 Weapon and Spell Damage. If Sacred Ground is active on you, these values are increased by 50%.
VaultFor 5 seconds, you gain 1320 Armor and 150 Weapon and Spell Damage. If Sacred Ground is active on you, these values are increased by 50%.
Wield SoulFor 5 seconds, you gain 1320 Armor and 150 Weapon and Spell Damage. If Sacred Ground is active on you, these values are increased by 50%.

Warden Class Mastery - Skills

Here you can find a list of all skills that can be used with the Class Mastery script using the scribing system on Warden characters.

Elemental ExplosionCreate an 8 meter area for 2 seconds under your target once every 8 seconds that snares enemies by 70%, and charms them for 3 seconds when it expires. If no enemies are charmed, you restore 1000 Magicka and Stamina.
Mender's BondCreate an 8 meter area for 2 seconds under your target once every 8 seconds that snares enemies by 70%, and charms them for 3 seconds when it expires. If no enemies are charmed, you restore 1000 Magicka and Stamina.
Shield ThrowCreate an 8 meter area for 2 seconds under your target once every 8 seconds that snares enemies by 70%, and charms them for 3 seconds when it expires. If no enemies are charmed, you restore 1000 Magicka and Stamina.
SmashCreate an 8 meter area for 2 seconds under your target once every 8 seconds that snares enemies by 70%, and charms them for 3 seconds when it expires. If no enemies are charmed, you restore 1000 Magicka and Stamina.
Soul BurstCreate an 8 meter area for 2 seconds under your target once every 8 seconds that snares enemies by 70%, and charms them for 3 seconds when it expires. If no enemies are charmed, you restore 1000 Magicka and Stamina.
TorchbearerCreate an 8 meter area for 2 seconds under your target once every 8 seconds that snares enemies by 70%, and charms them for 3 seconds when it expires. If no enemies are charmed, you restore 1000 Magicka and Stamina.
TrampleCreate an 8 meter area for 2 seconds under your target once every 8 seconds that snares enemies by 70%, and charms for 3 seconds when it expires. If no enemies are charmed, you restore 70 Magicka and Stamina.
Traveling KnifeCreate an 8 meter area for 2 seconds under your target once every 8 seconds that snares enemies by 70%, and charms them for 3 seconds when it expires. If no enemies are charmed, you restore 1000 Magicka and Stamina.
Ulfsild's ContingencyCreate an 8 meter area for 2 seconds under your target once every 8 seconds that snares enemies by 70%, and charms them for 3 seconds when it expires. If no enemies are charmed, you restore 1000 Magicka and Stamina.
VaultCreate an 8 meter area for 2 seconds under your target once every 8 seconds that snares enemies by 70%, and charms them for 3 seconds when it expires. If no enemies are charmed, you restore 1000 Magicka and Stamina.
Wield SoulCreate an 8 meter area for 2 seconds under your target once every 8 seconds that snares enemies by 70%, and charms them for 3 seconds when it expires. If no enemies are charmed, you restore 1000 Magicka and Stamina.

Necromancer Class Mastery - Skills

Here you can find a list of all skills that can be used with the Class Mastery script using the scribing system on Necromancer characters.

Elemental ExplosionOnce every 3 seconds, increase your Health, Magicka, and Stamina by 2% for 10 seconds for each corpse within 12 meters, up to 10 times. If no corpses are nearby, create a corpse.
Mender's BondOnce every 3 seconds, increase your Health, Magicka, and Stamina by 2% for 10 seconds for each corpse within 12 meters, up to 10 times. If no corpses are nearby, create a corpse.
Shield ThrowOnce every 3 seconds, increase your Health, Magicka, and Stamina by 2% for 10 seconds for each corpse within 12 meters, up to 10 times. If no corpses are nearby, create a corpse.
SmashOnce every 3 seconds, increase your Health, Magicka, and Stamina by 2% for 10 seconds for each corpse within 12 meters, up to 10 times. If no corpses are nearby, create a corpse.
Soul BurstOnce every 3 seconds, increase your Health, Magicka, and Stamina by 2% for 10 seconds for each corpse within 12 meters, up to 10 times. If no corpses are nearby, create a corpse.
TorchbearerOnce every 3 seconds, increase your Health, Magicka, and Stamina by 2% for 10 seconds for each corpse within 12 meters, up to 10 times. If no corpses are nearby, create a corpse.
TrampleOnce every 3 seconds, increase your Health, Magicka, and Stamina by 2% for 10 seconds for each corpse within 12 meters, up to 10 times. If no corpses are nearby, create a corpse.
Traveling KnifeOnce every 3 seconds, increase your Health, Magicka, and Stamina by 2% for 10 seconds for each corpse within 12 meters, up to 10 times. If no corpses are nearby, create a corpse.
Ulfsild's ContingencyOnce every 3 seconds, increase your Health, Magicka, and Stamina by 2% for 10 seconds for each corpse within 12 meters, up to 10 times. If no corpses are nearby, create a corpse.
VaultOnce every 3 seconds, increase your Health, Magicka, and Stamina by 2% for 10 seconds for each corpse within 12 meters, up to 10 times. If no corpses are nearby, create a corpse.
Wield SoulOnce every 3 seconds, increase your Health, Magicka, and Stamina by 2% for 10 seconds for each corpse within 12 meters, up to 10 times. If no corpses are nearby, create a corpse.

Arcanist Class Mastery - Skills

Here you can find a list of all skills that can be used with the Class Mastery script using the scribing system on Arcanist characters.

Elemental ExplosionCreate a Crux.
Mender's BondCreate a Crux.
Shield ThrowCreate a Crux.
SmashCreate a Crux.
Soul BurstCreate a Crux.
TorchbearerCreate a Crux.
TrampleCreate a Crux.
Traveling KnifeCreate a Crux.
Ulfsild's ContingencyCreate a Crux.
VaultCreate a Crux.
Wield SoulCreate a Crux.
Class Mastery Script - Scribing (2024)

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